Gif2SL Free Player Kit
======================

An open-source single-sheet animation player for Second Life creators.

WHAT YOU NEED

- One animation texture exported with a Gif2SL name.
- The optional matching sound, if your animation has one.
- Automatic_GIF_to_SL_script.lsl from this kit.

SETUP

1. Create or choose one prim in Second Life.
2. Put the animation texture into the prim's inventory.
3. If used, put the matching sound into the same prim.
4. Put Automatic_GIF_to_SL_script.lsl into the same prim.
5. The script selects the valid texture, starts automatically, and loops.

KEEP THE EXPORTED NAME

Modern exact-frame example:
  Example.anim;6;6;10;27

This means 6 columns, 6 rows, 10 frames per second, and 27 real frames.
The script skips the unused trailing cells.

Legacy example:
  Example.anim;6;6;10

A legacy four-field name contains no true frame count, so the complete grid
is played.

IF IT DOES NOT PLAY

- Do not rename or remove the .anim metadata.
- Keep only one intended animation texture in the prim while testing.
- Read owner chat for missing, invalid, or ambiguous inventory messages.
- Confirm the optional sound uses the same base name as the texture.

LICENSE

The included script is provided under the MIT License. Its complete copyright,
permission notice, and warranty disclaimer appear at the top of the script and
in LICENSE.txt. Keep that notice with copies or substantial portions.

The publisher claims no ownership in your original media or finished output.
You remain responsible for having permission to use and upload the media.

Gif2SL is published by D.L. Cunningham, doing business as Earth Machina.
Earth Machina is a trade name, not a separate legal entity.

Help: https://earthmachina.com/support

Second Life is a trademark of Linden Research, Inc. Gif2SL is not affiliated
with or sponsored by Linden Research.
